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Showing 1 - 25 of 77 matches in All Departments
Packed with illustrations, this book looks at the ever popular subject of dinosaurs and highlights how these and other prehistorical creatures show the wonder of God's creation. From landborne to airborne to waterborne dinosaurs, learn facts about a wide range of dinosaurs, from the most familiar T-Rex to more unknown species. Mike and Caroline also draw in the number of ways that we can discover more about God's creation, including fossils and genetics, and introduce us to a number of palaeontologists and other scientists who have contributed towards our understanding of these creatures from long-ago.
Second part of the thrilling superhero adventure that gives ordinary boys extraordinary powers... Comic-book style adventure meets fast-paced action in this gripping adventure! The New Heroes' exciting adventures continue, as Colin, Danny and Renata struggle to come to terms with their new-found super powers. Meanwhile, evil megalomaniac Victor Cross finds help in the form of a horrifically scarred villain... If you loved The Quantum Prophecy, this next adventure will have you hooked!
Best of 2000 AD is a landmark series from the cult comic, bursting with our greatest stories for a new generation of readers. Every Best of 2000 AD contains a mix of modern classics and gems from the vault. In each edition you'll find an explosive new Judge Dredd adventure, fresh essays by prominent popular culture writers, a graphic novel-length feature presentation by global legends and a vintage Dredd case. In this volume: Spend a night on The Graveyard Shift with Judge Dredd; Gordon Rennie and Frazer Irving tune in and drop tab of superpowers before Storming Heaven; get lost in the darkness lying in the belly of the good ship Leviathan from Ian Edginton and D'Israeli. Boasting brand new covers from an all-star line-up of artists including Erica Henderson (Dracula, Motherf**ker!) and Declan Shalvey (Moon Knight) with designer Tom Muller (X-Men), Best of 2000 AD is the essential gateway into the Galaxy's Greatest Comic.
Another galaxy - a different type of hero! "An alien space opera James Bond." - Comicsthegathering For fourteen brutal centuries, the Imperium Ascendant and the Obdurate have clashed in an intergalactic war that spanned planets and peoples. Then the war - and the Obdurate - came to a dramatic end. Now, the galaxies are picking up the pieces. In the midst of this sprawling, dazzling system of galaxies, is Proteus Vex, ex-soldier for the Imperium Ascendant turned super-agent. He's fast, brutal, and he always gets his prey. But when he is sent to find his former superior officer, Vex finds himself caught up in a deadly conspiracy. Hit comics team Michael Carroll (The New Heroes, Dreadnoughts, Judge Dredd), Henry Flint (Judge Dredd, Zombo) and Jake Lynch (Judge Dredd) bring you a mind-expanding, colourful story that will plunge you into a series of strange new worlds.
Shakespeare Vs Cthulhu An anthologie of fine stories inspir'd by the Bard of Stratford and the Lovecraftian Mythos Imagine if it had been William Shakespeare, England's greatest playwright, who had discovered the truth about the Great Old Ones and the cosmic entity we know as Cthulhu, rather than the American horror writer H P Lovecraft. Imagine if Stratford's favourite son had been the one to learn of the dangers of seeking after forbidden knowledge and of the war waged between the Elder Gods in the Outer Darkness, and had passed on that message, to those with eyes to see it, through his plays and poetry. Welcome to the world of Shakespearean Cthulhu! To mark the 400th anniversary of the death of William Shakespeare, Snowbooks proudly presents fifteen stories of eldritch horror that blend the Bard's most famous plays with Lovecraft's most terrifying creations. But before you dip into this cursed tome, be warned - that way madness lies...
The year is 2035 and American society is crumbling, the police force become judge and jury, dispensing justice on the streets. Police brutality in response to public protests sparks even greater restrictions on what American citizens are free to do. This is the horror story of a descent into fascism and the beginnings of the world of Judge Dredd.
The critically acclaimed all ages comic from 2000 AD returns! "A fantastic introduction to 2000 AD... 9/10" - Comicsthegathering The galaxy's favourite thrill-powered science fiction comic is back with another line up of electrifying stories aimed at all ages! Reimagined versions of classic 2000 AD characters like Judge Dredd, star alongside brand new characters, specially created for a younger audience. In this, the third smashing volume, follow the action packed adventures of Cadet Dredd as he battles robots! Save the world from aliens with Judge Anderson! Meet the mightiest cat burglar of Mega-City One! Marvel at the brain-busting and jaw dropping Future Shocks! Plus, in an exclusive new strip, classic 2000 AD characters the Harlem Heroes return! Critically acclaimed and beloved by old and new fans alike, 2000 AD Regened storms into its third brilliant collection. Can you handle the awesomeness of 2000 AD Regened?
2000 AD Regened is a thrill-powered collection for earthlets of all ages, featuring your favourite 2000 AD characters! Reimagined versions of classic characters like Dredd, Judge Anderson and Johnny Alpha star in action packed adventures alongside brand new characters, specially created for a younger audience. It's a race against time as Cadet Dredd and his clone brother Rico have to defuse a hostage situation in 'Bad Seeds'. When Judge Anderson encounters a malevolent force trying to turn the kids of Mega-City One into swots she has to RESTORE mayhem to the streets. Other characters include Pandora Perfect: futuristic criminal, terrible babysitter and all round bad 'un, teenage mutant bounty hunter Johnny Alpha and the return of ghostbusting duo Finder and Keeper. All this and more in the second volume of 2000 AD's celebrated series of all-ages science fiction stories!
Using features such as case studies, exercises and points for reflection, this is an ideal introduction to managing the supervisory relationship for both trainee and supervisor. This second edition of the book formerly titled Counselling Supervision now covers new and contemporary areas of supervision such as ethical maturity, insights into supervision from neuroscience, the organisational demands from the various contexts in which supervision takes place. It widens the concept of supervision to include professions such as coaching, organisational development consulting, counselling and psychology.
Ordinary kids with superhero powers in a thrilling comic-book style adventure. With Colin moving grief-stricken and alone, can Victor Cross bring Colin into the Trutopian fold? And as Danny and Renata become increasingly disenchanted with the orders given at Sakkara, they begin to question who are their real friends... If you loved the Quantum Propecy and Sakkara, you won't be able to put this next installment down.
After the Sov viral attack, Mega-City One is a mere shadow of its former self. The population has fallen from 400 million to 50 million and the infrastructure is devastated. Inundated with the problems that come with a large scale disaster, a hugely depleted Justice Department are barely able to maintain control. Legendary lawman Judge Dredd is on the frontline, distributing order amongst the chaos - but will the guilt he feels for what has happened finally lead to his demise?
Rookie Year's Over Mega-City One, 2081. Judge Joe Dredd's been on the beat for a year. He's made tough calls, tackled hardbitten perps, and seen the consequences of his choices come back to bite him. But he's not done learning yet. Dredd's second year on the sked will see him back out in the Cursed Earth, where right and wrong are questions that go beyond the easy answers of the Law; he'll tackle an apparent serial killer-or more than one?-targeting journalists; and he'll take his first real beat down, leaving him bent and broken with only his badge and his conviction to protect him... Including stories by Matt Smith, Michael Carroll and Cavan Scott, Judge Dredd: Year Two puts the city's greatest lawman to the test.
From the pages of the Judge Dredd Megazine A shopping mall where droids sell organs harvested from street trash... A murderous imaginary friend... A psychotic composer drafting music from pain... All in a day’s work for the Lawman of the Future. Edited by and with an introduction by Dredd veteran Michael Carroll, Judge Fear’s Big Day Out and Other Stories gathers the very best short stories from more than a decade of the Judge Dredd Megazine, including stories by legends Alan Grant, Gordon Rennie and Simon Spurrier, among countless others…
World's Changing. Doesn't Mean Dredd Has To. Mega-City One, 2082. In two short years, Judge Joseph Dredd has tackled hardened killers and would-be revolutionaries; he's taken beat-downs and bounced back; and he's even arrested his own brother. There's no such thing as a "normal year" in the Big Meg. In his third year on the sked, he'll become embroiled in the growing anti-robot movement; he'll head back out to the Cursed Earth; and he'll fall afoul of the secretive SJS - and not for the last time...
United States of America, 2041 A.D. Eustace Fargo's new justice system has been in effect for eight years. The old days of waiting times and backlogs are over: judgement is quick, and sentencing is instantaneous. The old police academies have all shut down, and the new order is triumphant. But are things any better? Unrest is worse than ever. Criminals are more likely to kill rather than be caught. There's a war coming for the streets...
United States of America, 2051 A.D. It has been twenty years since Eustace Fargo's justice bill was passed. There are new weapons on the streets and vast city blocks rising to the sky, as the first human being sets out to visit another star system. New York, California and Texas cry out for autonomy, chafing against a federal government they feel has lost control. Reeling from news of Chief Justice Fargo's death in service, the nation asks: has it all been worth it?
How do we, as humans, arrive at what we call morally or ethically good or bad decisions? What processes are involved in making ethical decisions? Is there a way to move towards ethical maturity and how will being ethically mature assist us with any future decisions we might make? Ethical Maturity in the Helping Professions provides a comprehensive overview of the most influential ideas in ethical thinking across the ages and considers the ethical challenges faced in various contexts of educational, research, business and organisational sectors. The book reflects on the history, philosophy and science of ethics through an interdisciplinary approach and encourages the reader to consider their own ethical decision-making and the influences which play a role in shaping them. The authors also introduce a brand new model for becoming an ethically mature professional. This book is essential reading for practising and student psychotherapists, psychologists, counsellors, psychiatrists, social workers, nurses, health care and allied professionals.
Supervision provides a positive space for compassion, inquiry, reflection, and above all development. The chapters in this book are written from a wide range of perspectives, all of which take a practical approach to supervision and show how transformative it can be when approached in the right way. Contributions range from explorations of supervision as a journey of life-long learning and its place at the heart of practice to chapters on faith, transformation, dealing with feelings, and working with asylum seekers and refugees. The multidisciplinary approach covers much ground not previously touched upon, and every contribution demonstrates just how powerful and transformational passionate supervision has the potential to be. This book will be an invaluable resource for anyone working in the helping professions, for whom supervision is an integral part of their work.
The Earth is not the world it once was, and it is not the world it will always be.  This book describes the exciting, complex, and occasionally baffling history of our own planet. Over the course of its 4.5 billion years, Earth has undergone astonishing changes to its surface and atmosphere, at times more closely resembling other planets in our Solar System than the habitable, teeming biosphere of today. Through these otherworldly analogs, author-illustrator Michael Carroll teaches readers about different aspects of our own planet’s past. Our nearest cosmic neighbor, Venus, offers insights into Earth’s own young atmosphere and surface, while Saturn’s moon Titan may offer a window into the genesis of life on Earth. Planet Earth, Past and Present explores these and many more connections.  Original art accompanies each chapter, depicting major stages of the Earth’s evolution and providing vivid comparisons to other planets or moons. Come along on this journey through the Solar System—a journey that ultimately leads us home.
What happens with something becomes someone? In the aftermath of an asteroid impact, Earth's power grid is damaged nearly beyond recovery. The survival of our world may well depend on energy sources collected from an abandoned undersea settlement beneath the icy surface of Enceladus. Earth-raised Colonel Carter Rhodes, in charge of Earth's recovery efforts, calls upon Gwen Bare, a Venusian engineer, to regain control of the deserted moon outpost and collect fuel for Earth's collapsing power grids. However, what Gwen discovers churning in Enceladus's subsurface waters brings her and Colonel Rhodes' straightforward plans to a crashing halt. Soon, Gwen finds herself in the middle of an interplanetary standoff. Win, and give the last humans on Earth a chance to survive. Lose, and risk the permanent dismantling of human society across the Solar System. Forced to take sides in this war for power, resources, and species survival, Gwen must make choices that not only affect her own life, but also force her to question what "life" itself might really mean. Will the promise of Enceladus energy be enough to salvage what is left of Earth's society? Are these humans worthy of salvation?.
You know about me. I'm Rico Dredd, Joe Dredd's big brother. I'm the clone that went bad, that brought shame on Judge Fargo's legacy. I was the very best the Academy of Law ever turned out. But after less than a year on the streets of Mega-City One, I was brought down, sentenced, shipped out to Titan for twenty years. Yeah, you know about Rico Dredd. But do you know what really happened? Why I did it? What it was like out there on the edge of space, doing time in the Bronze? Truth is, mister, you know stomm about me.
One wants to preserve history. Another seeks to resurrect a legendary army. A third plans to infuse the past with technology to save millions. If you could go back in time, what would you do? Something strange is going on at ChronoCorp. Coffin-shaped pods and glowing talismans, feathered dinosaurs and ancient murals; the private laboratory's quirky scientists have been quite busy, indeed. The reason? Katya, Xavier, Todd, and colleagues are on a singular scientific mission: to surpass the limits of modern physics and unlock the power of time travel. Their early experiments have proved a resounding success, taking them to far-flung places in both time and space, from nineteenth-century New York to ancient Thera. But as their research progresses, the stakes get ever higher. Enter a world of competing interests and conflicting timelines, where nothing is quite what it seems. Why is Xavier acting so oddly? Where exactly did their eccentric benefactor Mila van Dijk get her wealth? What is the Primus Imperium, and what does its mysterious head-known only as "The Ambassador"-want from them? Come along as the colleagues at ChronoCorp and their ragtag allies race to sew up several unravelling timelines, battling those who would harm them in the past and present to preserve what is left of their future. |
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